Imageworks Open Source
Originally developed at Sony Pictures Imageworks, spReticleLoc is a Maya C++ plugin plus MEL code which creates a reticle for a camera. It allows for various camera reference masks to be displayed when looking through the camera, such as filmback, projection gate, and pan and scan attributes
The value of predefined parameters can be displayed in selectable areas, such as the camera focal length and name, current aspect ratio; frame number, name of the show and shot, Maya scene file name, current user name, etc. Finally, arbitrary textural information can be displayed as well.
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OSL
OSL
Open Shading Language
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Scala Migrations
Scala Migrations
Database library manager
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Field3d
Field3d
Voxel data storage library
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pyString
pyString
Python string handling in C++
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Maya Reticle
Maya Reticle
Flexible camera guides for Maya